Overview
Dashboard
Live resource usage from the Thomsen Performance server. In preview mode this screen is not linked to a customer.
Optimized
FPS / Performance My own PC
Average FPS · before / after on my own PC · captured with PresentMon
1% low94 → 137+46%
Frame time11.4 → 7.2 ms−37%
Consistencyfar fewer spikesbetter
Website Overview — live server
CPU
Reading…
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RAM
Reading…
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Disk
Reading…
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Live — refreshes automatically
Optimization
Basic Optimization
- Windows optimization
- Background process cleanup
- Basic gaming optimization
- Performance check
- PC performance review
Run
Full FPS Boost
- Everything from Basic
- Advanced Windows optimization
- GPU optimization
- NVIDIA / AMD settings
- Game-specific optimization
Run
Premium Gaming Optimization
- Everything from Full FPS Boost
- Full PC gaming optimization
- Bottleneck detection
- Before / after benchmark
- Priority support
Run
Game profiles
Optimize
1 Customer
2 Registered PC
3 System Scan
4 Package
5 Review
6 Restore Point
7 Run
8 Verify
9 Report
Step 1 — Who is this PC for?
Every optimization is linked to a customer profile and logged to the server. This PC's installation ID is DEV-PREVIEW.
Data we collect: Thomsen Performance stores your name, Discord username / ID (for support), a per-PC installation ID and hardware fingerprint (for licensing and abuse prevention), the packages purchased, and the optimizations run with date / time and result. No personal files, browsing data or credentials are collected.
Find customer
Search by name, Discord, customer ID or device ID…
+ Create new customer
Preview mode — creating customers, system scans, restore points and running optimizations are disabled here.
Benchmark
Before / after optimization
Capture the same game scene before and after the service — average FPS, 1% lows, frame-time consistency, CPU / GPU / RAM usage. Real per-game FPS needs PresentMon; without it only hardware usage is captured.
Not linked to an optimization run — ad-hoc benchmark. Start one from the Verify step of an optimization to attach it to a customer.
Before Optimization
Launch the game, get to a repeatable scene (a benchmark mode, or the same spot in a match / menu), then capture. Use the same scene for before and after.
Game process
Select the running game…
Duration
60 seconds
Refresh game listStart before capture
After Optimization
Launch the game, get to a repeatable scene (a benchmark mode, or the same spot in a match / menu), then capture. Use the same scene for before and after.
Game process
Select the running game…
Duration
60 seconds
Refresh game listStart after capture
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Build v1.0.0
Uptime